pub trait SliceRandom {
type Item;
// Required methods
fn choose<R>(&self, rng: &mut R) -> Option<&Self::Item>
where R: Rng + ?Sized;
fn choose_mut<R>(&mut self, rng: &mut R) -> Option<&mut Self::Item>
where R: Rng + ?Sized;
fn shuffle<R>(&mut self, rng: &mut R)
where R: Rng + ?Sized;
fn partial_shuffle<R>(
&mut self,
rng: &mut R,
amount: usize,
) -> (&mut [Self::Item], &mut [Self::Item])
where R: Rng + ?Sized;
}
Expand description
Extension trait on slices, providing random mutation and sampling methods.
This trait is implemented on all [T]
slice types, providing several
methods for choosing and shuffling elements. You must use
this trait:
use rand::seq::SliceRandom;
let mut rng = rand::thread_rng();
let mut bytes = "Hello, random!".to_string().into_bytes();
bytes.shuffle(&mut rng);
let str = String::from_utf8(bytes).unwrap();
println!("{}", str);
Example output (non-deterministic):
l,nmroHado !le
Required Associated Types§
Required Methods§
Sourcefn choose<R>(&self, rng: &mut R) -> Option<&Self::Item>
fn choose<R>(&self, rng: &mut R) -> Option<&Self::Item>
Returns a reference to one random element of the slice, or None
if the
slice is empty.
For slices, complexity is O(1)
.
§Example
use rand::thread_rng;
use rand::seq::SliceRandom;
let choices = [1, 2, 4, 8, 16, 32];
let mut rng = thread_rng();
println!("{:?}", choices.choose(&mut rng));
assert_eq!(choices[..0].choose(&mut rng), None);
Sourcefn choose_mut<R>(&mut self, rng: &mut R) -> Option<&mut Self::Item>
fn choose_mut<R>(&mut self, rng: &mut R) -> Option<&mut Self::Item>
Returns a mutable reference to one random element of the slice, or
None
if the slice is empty.
For slices, complexity is O(1)
.
Sourcefn shuffle<R>(&mut self, rng: &mut R)
fn shuffle<R>(&mut self, rng: &mut R)
Shuffle a mutable slice in place.
For slices of length n
, complexity is O(n)
.
§Example
use rand::seq::SliceRandom;
use rand::thread_rng;
let mut rng = thread_rng();
let mut y = [1, 2, 3, 4, 5];
println!("Unshuffled: {:?}", y);
y.shuffle(&mut rng);
println!("Shuffled: {:?}", y);
Sourcefn partial_shuffle<R>(
&mut self,
rng: &mut R,
amount: usize,
) -> (&mut [Self::Item], &mut [Self::Item])
fn partial_shuffle<R>( &mut self, rng: &mut R, amount: usize, ) -> (&mut [Self::Item], &mut [Self::Item])
Shuffle a slice in place, but exit early.
Returns two mutable slices from the source slice. The first contains
amount
elements randomly permuted. The second has the remaining
elements that are not fully shuffled.
This is an efficient method to select amount
elements at random from
the slice, provided the slice may be mutated.
If you only need to choose elements randomly and amount > self.len()/2
then you may improve performance by taking
amount = values.len() - amount
and using only the second slice.
If amount
is greater than the number of elements in the slice, this
will perform a full shuffle.
For slices, complexity is O(m)
where m = amount
.
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.